src/CScene.cpp
| #include "CScene.h" | |
| #include "CRendererBase.h" | |
| void CScene::Update() | |
| { | |
| SpacesManager.Update(); | |
| CamerasManager.Update(); | |
| } | |
| void CScene::Render(CRendererBase* renderer) | |
| { | |
| renderer->SetupCamera(CamerasManager.ActiveCamera.lock()); | |
| SpacesManager.Render(renderer); | |
| } | |